This was final project for a course Understanding Game Engines. It is a 2D platform game with 4 levels. The entire game, including character and background assets, were all created by me. The main character and the enemies are all inspired by my friends' stuffed animals.
Bobo is the main character, it can walk and jump around the game.
Bonch is an enemy character, it moves side-to-side and can only be killed if you jump on its head.
Baby is an enemy character, it jumps up and down and cannot be killed.